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Tutorial 2
‘Creating futuristic cities’

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Creating futuristic cities

WIth this tutorial I’m going to show you how to create a scene which incorporates a futuristic city, plus a couple of other models to add more interest to the picture and give it a theme.

To start with I added a few primitives to the scene using the create menu and choosing various shapes which included spheres, boxes and pyramids which were each then copied and pasted, resized, stretched and squashed until a pleasing arrangement was achieved. (see fig.1)

Fig. 1

Picture

The next step was to select all the objects as a group (drag your mouse holding the left button to select all then click on the ‘G’ option which you can see above) Now, copy and paste the grouped objects a couple of times and rotate and move them slightly into different positions to make it a more interesting composition. Again, select individual objects and resize and stretch them to create a variety of shapes. Now, add a material to the objects. I chose a custom material which that is not available as a standard Bryce preset, but is available in the template for this design which you can download from this site.
If you prefer, you can choose one of the metal presets as an alternative.

Fig. 2

Picture

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